ps1 graphics test plz give feedback

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This is just kind of blocks with low quality textures, nothing screams ps1 style. Maybe having some texture warping would help that though.

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thanks for the feedback, im still trynna figure out godot's shading system so expect changes

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alright so ive added affine mapping, so now when you get closer the textures warp. Also ive added jittering which is basically the shake of walls

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God I love ps1 style.

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